, including all inherited members.
AddArrow(const Vec3D &p1, const Vec3D &p2, const float tipprop, const int nrpolygons) | FemViewer::PrimitiveAccumulator | |
AddArrowColored(const Vec3D &p1, const ColorRGB &col1, const Vec3D &p2, const ColorRGB &col2, const float tipprop, const int nrpolygons) | FemViewer::PrimitiveAccumulator | |
AddLine(const Vec3D &p1, const Vec3D &p2) | FemViewer::PrimitiveAccumulator | |
AddLineColored(const Vec3D &p1, const ColorRGB &col1, const Vec3D &p2, const ColorRGB &col2) | FemViewer::PrimitiveAccumulator | |
AddPoint(const Vec3D &pt) | FemViewer::PrimitiveAccumulator | |
AddPointColored(const Vec3D &pt, const ColorRGB &col) | FemViewer::PrimitiveAccumulator | |
AddQuad(const Vec3D &p1, const Vec3D &p2, const Vec3D &p3, const Vec3D &p4) | FemViewer::PrimitiveAccumulator | |
AddQuadColored(const Vec3D &p1, const ColorRGB &col1, const Vec3D &p2, const ColorRGB &col2, const Vec3D &p3, const ColorRGB &col3, const Vec3D &p4, const ColorRGB &col4) | FemViewer::PrimitiveAccumulator | |
AddTriangle(const Vec3D &p1, const Vec3D &p2, const Vec3D &p3) | FemViewer::PrimitiveAccumulator | |
AddTriangleColored(const Vec3D &p1, const ColorRGB &col1, const Vec3D &p2, const ColorRGB &col2, const Vec3D &p3, const ColorRGB &col3) | FemViewer::PrimitiveAccumulator | |
AddTriangleNormalColored(const float nv[], const float p1[], const float p2[], const float p3[], const ColorRGB &col1, const ColorRGB &col2, const ColorRGB &col3) | FemViewer::PrimitiveAccumulator | |
DumpCharacteristics(std::ostream &pOstream, const std::string &pIndentation, const Matrix< float > &pTransformation) | FemViewer::PrimitiveAccumulator | |
GetBBox3D() const | FemViewer::PrimitiveAccumulator | |
PrimitiveAccumulator(const bool pCreateSimplified) | FemViewer::PrimitiveAccumulator | |
Render(const RenderParams &pParams) | FemViewer::PrimitiveAccumulator | |
~PrimitiveAccumulator() | FemViewer::PrimitiveAccumulator | |