angle | FemViewer::Camera | |
c2w | FemViewer::Camera | |
Camera(void) | FemViewer::Camera | [inline] |
Camera(const View &view) | FemViewer::Camera | [inline] |
Camera(const Camera &cam) | FemViewer::Camera | [inline] |
far | FemViewer::Camera | |
fov | FemViewer::Camera | |
near | FemViewer::Camera | |
pos | FemViewer::Camera | |
set(Matrix< float > &cam2world=Matrix< float >::Identity, const float f=90, const float nea=0.1f, const float fr=1000.0f) | FemViewer::Camera | [inline] |
set(fvmath::CVec3f eye_, fvmath::CVec3f at_, fvmath::CVec3f up_) | FemViewer::Camera | [inline] |
target | FemViewer::Camera | |
up | FemViewer::Camera | |
w2c | FemViewer::Camera |