#include "GraphicMesh.hpp"
#include "ModelControler.h"
Namespaces | |
namespace | FemViewer |
Functions | |
FemViewer::m_dirty (false) | |
FemViewer::if (!res) throw fv_exception("Can't load shaders for color map rendering!") | |
else m_program | FemViewer::Complete () |
FemViewer::m_program () | |
FemViewer::m_num_tri_faces (0) | |
FemViewer::m_dispLists ({0, 0}) | |
Variables | |
const char * | FemViewer::path = GLShader::GetPath(TRI_VERT) |
bool | FemViewer::res = m_program.AddShader(GLShader::GetPath(TRI_VERT),GL_VERTEX_SHADER) |
mfp_log_debug("GEOMETRY PATH: %s",path); |