Namespaces |
namespace | ELEMS |
namespace | fvmath |
namespace | GlutGUI |
namespace | MIC |
namespace | Win |
namespace | WxGUI |
Classes |
class | Accelerator |
class | BVH |
class | Grid |
struct | gridinfo_t |
class | ModuleThread |
class | AppImpl |
class | AppImpl< T * > |
struct | Start< T, ALONE > |
struct | Start< T, MASTER > |
struct | Start< T, SLAVE > |
struct | AAbb |
class | BBox3D |
struct | Camera |
struct | RGBColor |
struct | RGBAColor |
struct | ColorHSV |
class | HSV |
class | ColorRGB |
class | ColorRGBA |
class | ColorBar |
class | mfvSingleton |
class | mfvSingleton< T * > |
class | Vec |
class | Array |
class | Array2 |
class | CutPlane |
struct | BaseId |
class | Id |
class | ElemId |
struct | FaceId |
struct | CompareBndAct |
struct | ElemInfo |
class | FemViewerApp |
class | Field |
class | Fire |
struct | pixel_descr_t |
| pixel format descriptor More...
|
class | GLCore |
struct | IsectData |
struct | prism_info |
struct | coeffs_info |
union | coef_t |
struct | intersect_t |
class | mfvBaseObject |
class | mfvObject |
class | Triangle |
class | Tetra |
class | Prizm |
class | GLRenderBase |
class | RenderObject |
class | GraphicData |
class | TransferFunction |
struct | Breakpoint |
class | HostTransferFunction |
class | RenderObject< TypeOfRenderer::Wireframe > |
class | RenderObject< TypeOfRenderer::WireframeSlice > |
class | RenderObject< TypeOfRenderer::ColorMap > |
class | RenderObject< TypeOfRenderer::ColorMapSlice > |
class | RenderObject< TypeOfRenderer::ColorMapStd > |
class | RenderObject< TypeOfRenderer::ColorMapStdSlice > |
class | RenderManager |
class | GraphicsSettings |
class | GraphElement |
struct | LegendData |
class | Legend |
struct | colormap_value |
class | Light |
class | Log |
class | Matrix |
class | Mesh |
class | Octree |
class | BaseInfo |
class | MeshInfo |
class | FieldInfo |
struct | VisualInfo |
class | BaseHandle |
struct | MeshHandle |
struct | FieldHandle |
struct | grh_data |
class | ModelItem |
class | Model |
class | ModelCtrl |
class | Object |
class | Plane |
class | Point3D |
class | PrimitiveAccumulator |
class | IsectInfo |
class | Ray |
class | RContext |
struct | BaseParams |
struct | RenderParams |
class | Shader |
class | EdgeShader |
class | TriangleShader |
class | TriStripsVGFShader |
class | GLShader |
class | GLShaderProgram |
class | StartupSettings |
class | Tile |
class | Vec3D |
class | View |
class | ViewManager |
class | VtxAccumulator |
class | VtxPrimitiveAccumulator |
class | mfvWindow |
class | Interval |
struct | SimplificationPoint |
struct | shader_srcs |
class | ArrayT |
struct | SolutionData |
class | BaseField |
class | TArrayPtrs |
class | BaseMesh |
struct | isect_info_t |
struct | el_isect_info_t |
struct | _Node_t |
struct | BaseVertex |
struct | Vertex |
struct | MeshVertex |
struct | BaseVertexInserterID |
struct | colorbar_config_t |
struct | Vertex2D |
struct | CVertex2D |
struct | label_t |
Typedefs |
typedef AAbb< float > | AAbbf |
typedef AAbb< double > | AAbbd |
typedef struct
FemViewer::pixel_descr_t * | pixel_descrptr_t |
typedef struct
FemViewer::colormap_value | colormap_value |
typedef Matrix< float > | Matrixf |
typedef Matrix< double > | Matrixd |
typedef enum FemViewer::eRenderType | glsl_program_type |
typedef void(VtxAccumulator::* | drawMethod )(const RenderParams &) |
typedef Win::MainApp | AppEngine |
typedef WxGUI::wxFemViewerApp | GUIEngine |
typedef enum
FemViewer::TypeOfRenderer | object_type |
typedef enum
FemViewer::RenderGLTypes | gl_object_type |
typedef struct FemViewer::_Node_t | Node_t |
typedef BaseVertex | Origin |
Enumerations |
enum | InstantType { MODULE,
APPLICATION
} |
enum | CoreType { ALONE = 0,
MASTER,
SLAVE,
COUNT
} |
enum | { left,
up
} |
enum | { flat,
gradient
} |
enum | ePixelFormat {
PF_UNKNOWN = 0,
PF_R8,
PF_RG8,
PF_RGB8,
PF_RGBA8,
PF_RGBA8_SRGB,
PF_BGRA8_SRGB,
PF_ALL
} |
enum | eShaderType {
SH_VERTEX = 0x01,
SH_GEOMETRY = 0x02,
SH_FRAGMENT = 0x04,
SH_TESELATOR = 0x08,
SH_COMPUTE = 0x10
} |
enum | tf_chanel_t { eDensity,
eRed,
eGreen,
eBlue
} |
enum | { EDGE_RENDERER,
TRIANGLE_RENDERER,
TRAINGLE_STRIP_RENDERER
} |
enum | RenderCore { CORE_GL = 0,
CORE_OPENCL
} |
enum | LegendType { SOLID = 0,
GRADIENT = 1
} |
enum | LegendValueType {
NON = 0,
BORDER = 1,
INSIDE = 2,
OUTSIDE = 4,
START = 8,
END = 16,
LVT_COLOR = 32
} |
enum | {
NOWERE = 0x0000,
LOGCONSOLE = 0x0001,
LOGFILE = 0x0010,
LOGDIALOG = 0x0100,
LOGEXTERNAL = 0x1000
} |
enum | eLevel {
LogERROR = 0,
LogWARNING,
LogINFO,
LogDEBUG,
LogDEBUG1
} |
enum | eRenderType {
SH_UNKNOWN = -1,
SH_EDGE = 0,
SH_TRIANGLE,
SH_TRIANGLE_STRIP,
SH_ALL
} |
enum | glslshader_type {
EDGE_VERT = 0,
EDGE_FRAG,
TRI_VERT,
TRI_GEOM,
TRI_FRAG,
TRISTRIP_GEOM
} |
enum | ElemType {
REFIN = -1,
FREE = 0,
PRIZM = 5,
BRICK = 6,
TETRA = 7
} |
enum | FaceType { F_TRIA = 3,
F_QUAD = 4
} |
enum | RefinementType { NOT_REF = 0,
REF_ISO = 1
} |
enum | BaseType { TENSOR = 0,
COMPLETE = 1
} |
enum | ModuleType { INTERNAL = 0,
EXTERNAL
} |
enum | ApproximationType { LINEAR = 0,
HIGH_ORDER
} |
enum | GLListType {
NUM_VERTICES_LIST_WIREFRAME = 0,
NUM_ELEMENTS_LIST_WIREFRAME,
NUM_VERTICES_LIST_COLORMAP,
NUM_ELEMENTS_LIST_COLORMAP,
NUM_VERTICES_LIST_CUTTED_WIREFRAME,
NUM_ELEMENTS_LIST_CUTTED_WIREFRAME,
NUM_VERTICES_LIST_CUTTED_COLORMAP,
NUM_ELEMENTS_LIST_CUTTED_COLORMAP,
COLORBAR_LIST0,
COLORBAR_LIST1,
COLORBAR_LIST2,
ID_COLORMAP_TEXT,
ID_GRID,
ID_AXES,
NUM_TOTAL_LISTS
} |
enum | Render_t { RASTERIZATION_GL = 0,
RAYTRACE_GL_CL
} |
enum | HandleType {
Unknown = -1,
MeshPrizm = 0,
MeshHybrid = 1,
MeshRemesh = 2,
FieldSTD = 0,
FieldDG = 1
} |
enum | eSelectionCategory { All = 0,
Boundary,
Cutted
} |
enum | { vtxTriangle = 0,
vtxQuad,
vtxEdge,
vtxAll
} |
enum | MouseMode { MOUSE_NONE,
MOUSE_ROTATE,
MOUSE_TRANSLATE,
MOUSE_ZOOM
} |
enum | TypeOfRenderer {
Wireframe = 0,
WireframeSlice,
ColorMap,
ColorMapSlice,
ColorMapStd,
ColorMapStdSlice,
ColorMapBar,
Totall
} |
enum | RenderGLTypes {
WIREFRAME_GL,
WIREFRAME_CUTS_GL,
COLORMAP_GL,
COLORMAP_CUTS_GL,
COLORMAP_BAR,
NUM_DRAWS
} |
enum | VertexType { INSIDE_SHAPE = 0,
EDGE_SHAPE = (1 << 0),
CORNER_SHAPE = (1 << 1)
} |
enum | { HORIZONTAL = 0,
VERTICAL
} |
Functions |
int | create_grid (double targetoccupancy, uint32_t numelems, const BBox3D &gbox, const BBox3D *boxes, cl_int **griddata, cl_int **tridata, gridinfo_t *gridinfo) |
int | run_application (int argc, char **argv, bool initgl, Thread *parent=nullptr) |
BBox3D | operator* (const Matrix< float > &pMatrix, const BBox3D &pBBox3D) |
BBox3D | getModelBoundingBox (void) |
const BBox3D & | getModelBoundingBoxd_omp (Mesh *pmesh) |
void | min_sub_tab (long start_point, long n_points, double *l_mnmx) |
template<typename T > |
T | degtorad (const T &angle) |
std::ostream & | operator<< (std::ostream &os, const HSV hsv) |
std::ostream & | operator<< (std::ostream &os, const ColorRGB &rhs) |
ColorRGB | ConvertHSVToRGB (const ColorHSV &hsv) |
ColorHSV | ConvertRGBToHSV (const ColorRGB &rgb) |
template<class C > |
C | bilinearInterpolate1 (const double &s, const double &t, const C &a, const C &b, const C &c, const C &d) |
template<typename T > |
bool | compare_func (T *it1, T *it2) |
| FV_STATIC_ASSERT (ElemInfo, 8) |
const pixel_descr_t * | getPixelFormatDescriptor (const int id) |
template<typename TReal = CoordType> |
bool | intersectTriangle (const Ray< TReal > &r, const Vec3< TReal > &v0, const Vec3< TReal > &v1, const Vec3< TReal > &v2, TReal tuv[]) |
template<typename TReal = CoordType> |
bool | intersectQuad (const Ray< TReal > &r, const Vec3< TReal > &v0, const Vec3< TReal > &v1, const Vec3< TReal > &v2, const Vec3< TReal > &v3, TReal tuv[]) |
template<typename TCore > |
RenderManager< TCore > & | RenderManagerInst (void) |
void | log (const int level, const char *msg,...) |
template<typename T > |
std::ostream & | operator<< (std::ostream &strm, const Matrix< T > &mt) |
template<typename T > |
Matrix< T > | operator* (T lhs, const Matrix< T > &rhs) |
template<typename T > |
Matrix< T > | operator* (const Matrix< T > &lhs, T rhs) |
template<typename T > |
std::istream & | operator>> (std::istream &lhs, Matrix< T > &transformation) |
std::ostream & | operator<< (std::ostream &os_, const BaseHandle &rhs_) |
template<> |
bool | Model::InitModelObj< Model::MeshObj > (MeshObj &ref_) |
template<> |
bool | Model::InitModelObj< Model::FieldObj > (FieldObj &ref_) |
ModelCtrl & | ModelCtrlInst (void) |
int | init_data () |
| static_assert ((sizeof(BaseParams)==(sizeof(float)*184)&&std::is_standard_layout< BaseParams >::value),"BaseParams does not satisfy contiguous storage requirements") |
std::ostream & | operator<< (std::ostream &os, const BaseParams &rhs) |
Vec3D | operator* (const Vec3D &vec_, const float rhv_) |
Vec3D | operator* (const float lhv_, const Vec3D &vec_) |
Vec3D | operator/ (const Vec3D &vec_, const float rhv_) |
Vec3D | operator% (const Vec3D &vec_1, const Vec3D &vec_2) |
float | dotProd (const Vec3D &vec_1, const Vec3D &vec_2) |
ViewManager & | ViewManagerInst (void) |
bool | initGLLists () |
GLuint | createGLLists (const GLuint type, int size) |
int | init_platorm (int argc, char **argv) |
int | init_data (int argc, char **argv) |
BBox3D | ExtractAxisAlignedMeshExtens (const Mesh *mesh_ptr, int do_parallel) |
size_t | ExtractAxisAlignedElementExtens (const Mesh *mesh_ptr, std::vector< BBox3D > &elem_bboxes, int do_parallel) |
int | CalculateMinMaxValues (const Mesh *mesh_ptr, const Field *field_ptr, const int ctrl, double *&min_max_array) |
int | create_grid (double targetoccupancy, const uint32_t numelems, const BBox3D &gbox, const BBox3D *boxes, int **griddata, int **eldata, grid_t *gridinfo) |
template<typename T > |
ELVIS_DEVICE bool | Subset (const Interval< T > &a, const Interval< T > &b) |
template<typename T > |
ELVIS_DEVICE Interval< T > | fabs (const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator+ (const Interval< T > &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator/ (const Interval< T > &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator/ (const Interval< T > &lhs, const double &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator/ (const Interval< T > &lhs, const float &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator/ (const double &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator/ (const float &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE void | Divide (const Interval< T > &lhs, const Interval< T > &rhs, Interval< T > &out1, Interval< T > &out2) |
template<typename T > |
ELVIS_DEVICE void | Divide (const T &lhs, const Interval< T > &rhs, Interval< T > &out1, Interval< T > &out2) |
template<typename T > |
ELVIS_DEVICE void | Divide (const Interval< T > &lhs, const T &rhs, Interval< T > &out1, Interval< T > &out2) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator+ (const Interval< T > &lhs, const double &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator+ (const double &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator+ (const Interval< T > &lhs, const float &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator+ (const float &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator- (const Interval< T > &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator- (const Interval< T > &lhs, const float &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator- (const Interval< T > &lhs, const double &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator- (const float &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator- (const double &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator- (const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator* (const Interval< T > &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator* (const Interval< T > &lhs, const double &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator* (const double &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator* (const Interval< T > &lhs, const float &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | operator* (const float &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE bool | Overlaps (const Interval< T > &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | Intersection (const Interval< T > &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | Union (const Interval< T > &lhs, const Interval< T > &rhs) |
template<typename T > |
ELVIS_DEVICE Interval< T > | exp (const Interval< T > &rhs) |
template<typename T > |
std::ostream & | operator<< (std::ostream &os, const Interval< T > &interval) |
BBox3D | operator* (const BBox3D &pBBox3D, const float zoom) |
std::ostream & | operator<< (std::ostream &os, const BBox3D &pBBox) |
std::ostream & | operator<< (std::ostream &os, const CutPlane &rhs) |
template<typename T > |
T | mark_edges_in_triangle (int s, int u, const int dim) |
template<typename T > |
T | mark_edges_in_quad (int s, int u, const int s_dim, const int u_dim) |
bool | initGLLists (const GLsizei size) |
| m_dirty (false) |
| if (!res) throw fv_exception("Can't load shaders for color map rendering!") |
else m_program | Complete () |
| m_program () |
| m_num_tri_faces (0) |
| m_dispLists ({0, 0}) |
template<class Container > |
void | scanForClosest (Container &pContainer, SimplificationPoint *pIterSPBegin, SimplificationPoint *pIterSPEnd) |
Vec3D | operator- (const Vec3D &vec_) |
bool | operator== (const Vec3D &vec_1, const Vec3D &vec_2) |
bool | operator!= (const Vec3D &vec_1, const Vec3D &vec_2) |
void | deleteGLList (const GLuint type, const int size) |
template<typename T > |
bool | OnList (const std::vector< T > &List, const T &val) |
template<class Container , class Vertices > |
void | scanForClosest (Container &pContainer, SimplificationPoint *pIterSPBegin, SimplificationPoint *pIterSPEnd, const Vertices &aVertices) |
bool | operator< (const Vertex &a, const Vertex &b) |
Variables |
const BBox3D::Edge | edges [] |
const pixel_descr_t | pixel_descriptors [] |
uint64_t | numRayTrianglesTests = 0 |
uint64_t | numRayTrianglesIsect = 0 |
const int | MeshKey = 0 |
const int | FieldKey = 1 |
tagStrDict | ShaderDictionary [] |
GLuint | g_GLList |
uint64_t | numRayVolumeTests = 0 |
const char | FieldType [] = {'s','c','t','m'} |
const char * | path = GLShader::GetPath(TRI_VERT) |
bool | res = m_program.AddShader(GLShader::GetPath(TRI_VERT),GL_VERTEX_SHADER) |
| mfp_log_debug("GEOMETRY PATH: %s",path);
|
const int | MAX_LOG_STRING = 1024 |
int64_t | uniqueRayId = 0 |
shader_srcs | g_shaders [SH_ALL] |
const double | XlocPrizm [18] |
const double | XlocTetra [12] |