FemViewer::VtxAccumulator Class Reference

#include <VtxAccumulator.h>

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List of all members.

Public Types

typedef GLuint index_type_t
typedef std::size_t size_type
typedef std::vector< Vec3DColors
typedef std::vector< Vec3DNormals
typedef std::vector< VertexVertices
typedef fvmath::Vec3f NodeCoords
typedef fvmath::Vec3f NodeColor
typedef std::vector< NodeCoordsNodes
typedef std::vector< NodeColorNodeColors
typedef std::vector< NodeCoordsNodeNormals
typedef Nodes::size_type NodesSizeType
typedef std::vector< unsigned int > Indices
typedef std::vector< GLsizei > Counts
typedef std::vector< GLint > BaseIndices
typedef std::vector< Shader * > Shaders
typedef std::vector< index_type_tLocalIndices

Public Member Functions

void setUniformMatrix (const GLfloat *pData, const int pType=0)
void setUniformParams ()
 VtxAccumulator ()
 ~VtxAccumulator ()
bool init (const size_t nVerts, const size_t nEdges, const int type=LINEAR)
bool reset (int type=-1)
void update ()
void create ()
void createVertexBuffer ()
void createIndexBuffer ()
void createEdges (GLuint *pVAO)
void createTriangles (GLuint *pVA0)
void createTriangleStrips (GLuint *pVA0)
void createText (const GLuint type, const float *color)
void createGLCL ()
void cleanUp ()
void addColor (const Vec3D &pColor)
void addVertex (const Vertex &pVertex, const int dest=vtxEdge)
bool isVertexInitialized (const size_t index) const
void addNode (const fvmath::Vec3f &pNode)
void addEdge (const int s, const int e)
void addNodeColor (const fvmath::Vec3f &color)
void addNormal2Node (const fvmath::Vec3f &normal)
void addIndexOfNode (const unsigned int index, const int type=vtxTriangle)
void addLocalIndexOfNode (const index_type_t index, const int type=vtxTriangle)
void addPrimitiveCount (const unsigned int count, const int dest=vtxTriangle)
void dumpCharacteristics (std::ostream &pOstream, const std::string &pIndentation, const Matrix< float > &pTransformation) const
bool getVerticesFrozen () const
bool getColorsFrozen () const
bool freezeColors ()
void freezeVertices ()
VerticesgetVertices (const int type=vtxEdge)
IndicesgetIndices (const int type=vtxEdge)
LocalIndicesgetLocalIndices (const int type=vtxTriangle)
NodeColorsgetNodeColors ()
size_t & getVertexCounter ()
GLuint * getPixelBufferHandle ()
BBox3D getBBox3D ()
const ColorsgetColors () const
const VerticesgetVertices () const
const NodesgetNodes () const
NormalsgetNormals ()
void render (const RenderParams &pPram)
void setEdgeColor (const Vec3f &color)
void setEdgeWidth (const float width)

Public Attributes

bool aUpdateRenderParams
bool aRenderEdges
bool aRenderIsoLines
bool aRenderTraingleStrips
bool aRenderTraingles

Protected Attributes

const ViewManagerviewmgr_ptr
drawMethod renderer
int aType
Vertices aVertices
Indices aEdIndices
Vertices aTrVertices
Indices aTrIndices
Vertices aQuVertices
Indices aQuIndices
bool aGLinited
GLuint aVAOIds [vtxAll]
GLuint aBufferName [ALL_BO]
Counts aTFaceCounts
Counts aQFaceCounts
std::vector< int64_t > aCounts
unsigned int aNumTriFaces
const MatrixfaProjection
const MatrixfaModelView
const LightaLight
const LegendaLegend
Colors aColors
bool aColorsFrozen
Normals aNormals
bool aSimplifiedDirty
bool aVerticesFrozen
Nodes aNodes
NodeColors aNodeColors
NodeNormals aNodeNormals
CVec3f aEdgeColor
float aEdgeThickness
GLuint aUniforms [5]
EdgeShaderedges_renderer
TriangleShaderfaces_renderer
LocalIndices aTrLocIndices
LocalIndices aQuLocIndices
size_type aVertexCounter
BBox3D aBBox

Member Typedef Documentation

typedef std::vector<GLint> FemViewer::VtxAccumulator::BaseIndices
typedef std::vector<GLsizei> FemViewer::VtxAccumulator::Counts
typedef std::vector<unsigned int> FemViewer::VtxAccumulator::Indices

Constructor & Destructor Documentation

FemViewer::VtxAccumulator::VtxAccumulator (  )  [explicit]

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FemViewer::VtxAccumulator::~VtxAccumulator (  ) 

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Member Function Documentation

void FemViewer::VtxAccumulator::addColor ( const Vec3D pColor  ) 
void FemViewer::VtxAccumulator::addEdge ( const int  s,
const int  e 
) [inline]

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void FemViewer::VtxAccumulator::addIndexOfNode ( const unsigned int  index,
const int  type = vtxTriangle 
) [inline]

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void FemViewer::VtxAccumulator::addLocalIndexOfNode ( const index_type_t  index,
const int  type = vtxTriangle 
) [inline]
void FemViewer::VtxAccumulator::addNode ( const fvmath::Vec3f pNode  )  [inline]

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void FemViewer::VtxAccumulator::addNodeColor ( const fvmath::Vec3f color  )  [inline]

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void FemViewer::VtxAccumulator::addNormal2Node ( const fvmath::Vec3f normal  )  [inline]

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void FemViewer::VtxAccumulator::addPrimitiveCount ( const unsigned int  count,
const int  dest = vtxTriangle 
) [inline]
void FemViewer::VtxAccumulator::addVertex ( const Vertex pVertex,
const int  dest = vtxEdge 
)
void FemViewer::VtxAccumulator::cleanUp (  ) 

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void FemViewer::VtxAccumulator::create (  ) 

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void FemViewer::VtxAccumulator::createEdges ( GLuint *  pVAO  ) 

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void FemViewer::VtxAccumulator::createGLCL (  ) 

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void FemViewer::VtxAccumulator::createIndexBuffer (  ) 
void FemViewer::VtxAccumulator::createText ( const GLuint  type,
const float *  color 
)

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void FemViewer::VtxAccumulator::createTriangles ( GLuint *  pVA0  ) 

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void FemViewer::VtxAccumulator::createTriangleStrips ( GLuint *  pVA0  ) 

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void FemViewer::VtxAccumulator::createVertexBuffer (  ) 
void FemViewer::VtxAccumulator::dumpCharacteristics ( std::ostream &  pOstream,
const std::string &  pIndentation,
const Matrix< float > &  pTransformation 
) const

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bool FemViewer::VtxAccumulator::freezeColors (  ) 
void FemViewer::VtxAccumulator::freezeVertices (  ) 
BBox3D FemViewer::VtxAccumulator::getBBox3D (  )  [inline]
const VtxAccumulator::Colors & FemViewer::VtxAccumulator::getColors (  )  const
bool FemViewer::VtxAccumulator::getColorsFrozen (  )  const
Indices& FemViewer::VtxAccumulator::getIndices ( const int  type = vtxEdge  )  [inline]
LocalIndices& FemViewer::VtxAccumulator::getLocalIndices ( const int  type = vtxTriangle  )  [inline]
NodeColors& FemViewer::VtxAccumulator::getNodeColors (  )  [inline]
const Nodes& FemViewer::VtxAccumulator::getNodes (  )  const [inline]
VtxAccumulator::Normals & FemViewer::VtxAccumulator::getNormals (  ) 
GLuint* FemViewer::VtxAccumulator::getPixelBufferHandle (  )  [inline]
size_t& FemViewer::VtxAccumulator::getVertexCounter (  )  [inline]
const VtxAccumulator::Vertices & FemViewer::VtxAccumulator::getVertices (  )  const
Vertices& FemViewer::VtxAccumulator::getVertices ( const int  type = vtxEdge  )  [inline]
bool FemViewer::VtxAccumulator::getVerticesFrozen (  )  const

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bool FemViewer::VtxAccumulator::init ( const size_t  nVerts,
const size_t  nEdges,
const int  type = LINEAR 
)

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bool FemViewer::VtxAccumulator::isVertexInitialized ( const size_t  index  )  const [inline]
void FemViewer::VtxAccumulator::render ( const RenderParams pPram  ) 

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bool FemViewer::VtxAccumulator::reset ( int  type = -1  ) 

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void FemViewer::VtxAccumulator::setEdgeColor ( const Vec3f color  )  [inline]
void FemViewer::VtxAccumulator::setEdgeWidth ( const float  width  )  [inline]
void FemViewer::VtxAccumulator::setUniformMatrix ( const GLfloat *  pData,
const int  pType = 0 
)

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void FemViewer::VtxAccumulator::setUniformParams (  ) 

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void FemViewer::VtxAccumulator::update (  ) 

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Member Data Documentation

GLuint FemViewer::VtxAccumulator::aBufferName[ALL_BO] [protected]
std::vector<int64_t> FemViewer::VtxAccumulator::aCounts [protected]
unsigned int FemViewer::VtxAccumulator::aNumTriFaces [protected]
GLuint FemViewer::VtxAccumulator::aUniforms[5] [protected]
GLuint FemViewer::VtxAccumulator::aVAOIds[vtxAll] [protected]

The documentation for this class was generated from the following files:
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Generated on 3 Jun 2020 for ModFEM by  doxygen 1.6.1