#include <sstream>
#include <string>
#include <vector>
#include <memory>
#include <algorithm>
#include <array>
#include <string.h>
#include "defs.h"
#include "Enums.h"
#include "RenderParams.h"
#include "Matrix.h"
#include "MathHelper.h"
#include "fv_inc.h"
#include "fv_txt_utls.h"
#include "Mesh.h"
#include "Field.h"
#include "Light.h"
#include "Shader.h"
#include "ViewManager.h"
#include "GLRenderBase.h"
Go to the source code of this file.
Classes | |
class | FemViewer::RenderObject< TypeOfRenderer::Wireframe > |
class | FemViewer::RenderObject< TypeOfRenderer::WireframeSlice > |
class | FemViewer::RenderObject< TypeOfRenderer::ColorMap > |
class | FemViewer::RenderObject< TypeOfRenderer::ColorMapSlice > |
class | FemViewer::RenderObject< TypeOfRenderer::ColorMapStd > |
class | FemViewer::RenderObject< TypeOfRenderer::ColorMapStdSlice > |
class | FemViewer::RenderManager< TCore > |
Namespaces | |
namespace | FemViewer |
Enumerations | |
enum | { FemViewer::EDGE_RENDERER, FemViewer::TRIANGLE_RENDERER, FemViewer::TRAINGLE_STRIP_RENDERER } |
enum | FemViewer::RenderCore { FemViewer::CORE_GL = 0, FemViewer::CORE_OPENCL } |
Functions | |
template<typename TCore > | |
RenderManager< TCore > & | FemViewer::RenderManagerInst (void) |