Element Class Reference

#include <wektor.h>

List of all members.

Public Member Functions

 Element ()
 Element (int p1, int p2, int p3, int p4)
 Element (int p1, int p2, int p3, int p4, double Sx1, double Sy1, double Sz1, float R1, double Ax1, double Ay1, double Az1)
void ustawTempnaZiarna ()
void setTemp (int temp1)
int getTemp ()
void get_uk_val (int id_gauss, double *uk)
void set_uk_val (int id_gauss, double *uk)
void set_uk_val_zero ()
void setElement (int p1, int p2, int p3, int p4)
void setElement (int p1, int p2, int p3, int p4, int rodzZ)
void setElement (int p1, int p2, int p3, int p4, double Sx1, double Sy1, double Sz1, float R1, double Ax1, double Ay1, double Az1)
void setElement (int p1, int p2, int p3, int p4, double Sx1, double Sy1, double Sz1, float R1, double Ax1, double Ay1, double Az1, float StosunekR_r)
void setPSO (double Sx1, double Sy1, double Sz1, float R1)
void setSSE (double Ax1, double Ay1, double Az1)
void setElementySasiad (int e1, int e2, int e3, int e4)
void setRodzajZiarna (int a)
int getRodzajZiarna ()
float getStosunekR_r ()
void setStosunekR_r (float s)
void setFluid (char a)
int isFluid ()
int getP1 ()
int getP2 ()
int getP3 ()
int getP4 ()
int getP (int ktory)
int * getPunkty ()
int getE1 ()
int getE2 ()
int getE3 ()
int getE4 ()
int getE (int ktory)
void setE1 (int e)
void setE2 (int e)
void setE3 (int e)
void setE4 (int e)
void setE (int e, int ktory)
void setP1 (int p)
void setP2 (int p)
void setP3 (int p)
void setP4 (int p)
void setAx (double Ax1)
void setAy (double Ay1)
void setAz (double Az1)
int * getElementy ()
double getSx ()
double getSy ()
double getSz ()
float getR ()
double getAx ()
double getAy ()
double getAz ()
bool podmienPunkt (const int &ktoryNr, const int &)
int getNumerSciany (int p1, int p2, int p3)
bool sprawdzSciane (int numerS, int p1, int p2, int p3)
bool sprawdzCzyJestTakiPunkt (int nrPunktu)
void getNumeryElSciany (int ktoraSciana, int punk[3])
void getNumeryElSciany (char ktoraSciana, int punk[3])

Constructor & Destructor Documentation

Element::Element (  )  [inline]
Element::Element ( int  p1,
int  p2,
int  p3,
int  p4 
) [inline]
Element::Element ( int  p1,
int  p2,
int  p3,
int  p4,
double  Sx1,
double  Sy1,
double  Sz1,
float  R1,
double  Ax1,
double  Ay1,
double  Az1 
) [inline]

Member Function Documentation

void Element::get_uk_val ( int  id_gauss,
double *  uk 
) [inline]
double Element::getAx (  )  [inline]

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double Element::getAy (  )  [inline]

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double Element::getAz (  )  [inline]

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int Element::getE ( int  ktory  )  [inline]

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int Element::getE1 (  )  [inline]

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int Element::getE2 (  )  [inline]

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int Element::getE3 (  )  [inline]

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int Element::getE4 (  )  [inline]

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int* Element::getElementy (  )  [inline]
int Element::getNumerSciany ( int  p1,
int  p2,
int  p3 
)

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void Element::getNumeryElSciany ( char  ktoraSciana,
int  punk[3] 
)
void Element::getNumeryElSciany ( int  ktoraSciana,
int  punk[3] 
)

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int Element::getP ( int  ktory  )  [inline]

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int Element::getP1 (  )  [inline]
int Element::getP2 (  )  [inline]
int Element::getP3 (  )  [inline]
int Element::getP4 (  )  [inline]
int* Element::getPunkty (  )  [inline]
float Element::getR (  )  [inline]

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int Element::getRodzajZiarna (  )  [inline]

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float Element::getStosunekR_r (  )  [inline]

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double Element::getSx (  )  [inline]

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double Element::getSy (  )  [inline]

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double Element::getSz (  )  [inline]

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int Element::getTemp (  )  [inline]

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int Element::isFluid (  )  [inline]
bool Element::podmienPunkt ( const int &  ktoryNr,
const int &  nowyNumer 
)

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void Element::set_uk_val ( int  id_gauss,
double *  uk 
) [inline]
void Element::set_uk_val_zero (  )  [inline]

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void Element::setAx ( double  Ax1  )  [inline]

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void Element::setAy ( double  Ay1  )  [inline]

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void Element::setAz ( double  Az1  )  [inline]

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void Element::setE ( int  e,
int  ktory 
) [inline]

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void Element::setE1 ( int  e  )  [inline]

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void Element::setE2 ( int  e  )  [inline]

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void Element::setE3 ( int  e  )  [inline]

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void Element::setE4 ( int  e  )  [inline]

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void Element::setElement ( int  p1,
int  p2,
int  p3,
int  p4,
double  Sx1,
double  Sy1,
double  Sz1,
float  R1,
double  Ax1,
double  Ay1,
double  Az1,
float  StosunekR_r 
)
void Element::setElement ( int  p1,
int  p2,
int  p3,
int  p4,
double  Sx1,
double  Sy1,
double  Sz1,
float  R1,
double  Ax1,
double  Ay1,
double  Az1 
)
void Element::setElement ( int  p1,
int  p2,
int  p3,
int  p4,
int  rodzZ 
) [inline]
void Element::setElement ( int  p1,
int  p2,
int  p3,
int  p4 
) [inline]

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void Element::setElementySasiad ( int  e1,
int  e2,
int  e3,
int  e4 
) [inline]

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void Element::setFluid ( char  a  )  [inline]
void Element::setP1 ( int  p  )  [inline]

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void Element::setP2 ( int  p  )  [inline]

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void Element::setP3 ( int  p  )  [inline]

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void Element::setP4 ( int  p  )  [inline]

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void Element::setPSO ( double  Sx1,
double  Sy1,
double  Sz1,
float  R1 
) [inline]

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void Element::setRodzajZiarna ( int  a  )  [inline]

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void Element::setSSE ( double  Ax1,
double  Ay1,
double  Az1 
) [inline]
void Element::setStosunekR_r ( float  s  )  [inline]

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void Element::setTemp ( int  temp1  )  [inline]

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bool Element::sprawdzCzyJestTakiPunkt ( int  nrPunktu  ) 

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bool Element::sprawdzSciane ( int  numerS,
int  p1,
int  p2,
int  p3 
)

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void Element::ustawTempnaZiarna (  )  [inline]

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The documentation for this class was generated from the following files:
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Generated on 3 Jun 2020 for ModFEM by  doxygen 1.6.1