#include <wektor.h>
Public Member Functions | |
Element () | |
Element (int p1, int p2, int p3, int p4) | |
Element (int p1, int p2, int p3, int p4, double Sx1, double Sy1, double Sz1, float R1, double Ax1, double Ay1, double Az1) | |
void | ustawTempnaZiarna () |
void | setTemp (int temp1) |
int | getTemp () |
void | get_uk_val (int id_gauss, double *uk) |
void | set_uk_val (int id_gauss, double *uk) |
void | set_uk_val_zero () |
void | setElement (int p1, int p2, int p3, int p4) |
void | setElement (int p1, int p2, int p3, int p4, int rodzZ) |
void | setElement (int p1, int p2, int p3, int p4, double Sx1, double Sy1, double Sz1, float R1, double Ax1, double Ay1, double Az1) |
void | setElement (int p1, int p2, int p3, int p4, double Sx1, double Sy1, double Sz1, float R1, double Ax1, double Ay1, double Az1, float StosunekR_r) |
void | setPSO (double Sx1, double Sy1, double Sz1, float R1) |
void | setSSE (double Ax1, double Ay1, double Az1) |
void | setElementySasiad (int e1, int e2, int e3, int e4) |
void | setRodzajZiarna (int a) |
int | getRodzajZiarna () |
float | getStosunekR_r () |
void | setStosunekR_r (float s) |
void | setFluid (char a) |
int | isFluid () |
int | getP1 () |
int | getP2 () |
int | getP3 () |
int | getP4 () |
int | getP (int ktory) |
int * | getPunkty () |
int | getE1 () |
int | getE2 () |
int | getE3 () |
int | getE4 () |
int | getE (int ktory) |
void | setE1 (int e) |
void | setE2 (int e) |
void | setE3 (int e) |
void | setE4 (int e) |
void | setE (int e, int ktory) |
void | setP1 (int p) |
void | setP2 (int p) |
void | setP3 (int p) |
void | setP4 (int p) |
void | setAx (double Ax1) |
void | setAy (double Ay1) |
void | setAz (double Az1) |
int * | getElementy () |
double | getSx () |
double | getSy () |
double | getSz () |
float | getR () |
double | getAx () |
double | getAy () |
double | getAz () |
bool | podmienPunkt (const int &ktoryNr, const int &) |
int | getNumerSciany (int p1, int p2, int p3) |
bool | sprawdzSciane (int numerS, int p1, int p2, int p3) |
bool | sprawdzCzyJestTakiPunkt (int nrPunktu) |
void | getNumeryElSciany (int ktoraSciana, int punk[3]) |
void | getNumeryElSciany (char ktoraSciana, int punk[3]) |
Element::Element | ( | ) | [inline] |
Element::Element | ( | int | p1, | |
int | p2, | |||
int | p3, | |||
int | p4 | |||
) | [inline] |
Element::Element | ( | int | p1, | |
int | p2, | |||
int | p3, | |||
int | p4, | |||
double | Sx1, | |||
double | Sy1, | |||
double | Sz1, | |||
float | R1, | |||
double | Ax1, | |||
double | Ay1, | |||
double | Az1 | |||
) | [inline] |
void Element::get_uk_val | ( | int | id_gauss, | |
double * | uk | |||
) | [inline] |
double Element::getAx | ( | ) | [inline] |
double Element::getAy | ( | ) | [inline] |
double Element::getAz | ( | ) | [inline] |
int Element::getE | ( | int | ktory | ) | [inline] |
int Element::getE1 | ( | ) | [inline] |
int Element::getE2 | ( | ) | [inline] |
int Element::getE3 | ( | ) | [inline] |
int Element::getE4 | ( | ) | [inline] |
int* Element::getElementy | ( | ) | [inline] |
int Element::getNumerSciany | ( | int | p1, | |
int | p2, | |||
int | p3 | |||
) |
void Element::getNumeryElSciany | ( | char | ktoraSciana, | |
int | punk[3] | |||
) |
void Element::getNumeryElSciany | ( | int | ktoraSciana, | |
int | punk[3] | |||
) |
int Element::getP | ( | int | ktory | ) | [inline] |
int Element::getP1 | ( | ) | [inline] |
int Element::getP2 | ( | ) | [inline] |
int Element::getP3 | ( | ) | [inline] |
int Element::getP4 | ( | ) | [inline] |
int* Element::getPunkty | ( | ) | [inline] |
float Element::getR | ( | ) | [inline] |
int Element::getRodzajZiarna | ( | ) | [inline] |
float Element::getStosunekR_r | ( | ) | [inline] |
double Element::getSx | ( | ) | [inline] |
double Element::getSy | ( | ) | [inline] |
double Element::getSz | ( | ) | [inline] |
int Element::getTemp | ( | ) | [inline] |
int Element::isFluid | ( | ) | [inline] |
bool Element::podmienPunkt | ( | const int & | ktoryNr, | |
const int & | nowyNumer | |||
) |
void Element::set_uk_val | ( | int | id_gauss, | |
double * | uk | |||
) | [inline] |
void Element::set_uk_val_zero | ( | ) | [inline] |
void Element::setAx | ( | double | Ax1 | ) | [inline] |
void Element::setAy | ( | double | Ay1 | ) | [inline] |
void Element::setAz | ( | double | Az1 | ) | [inline] |
void Element::setE | ( | int | e, | |
int | ktory | |||
) | [inline] |
void Element::setE1 | ( | int | e | ) | [inline] |
void Element::setE2 | ( | int | e | ) | [inline] |
void Element::setE3 | ( | int | e | ) | [inline] |
void Element::setE4 | ( | int | e | ) | [inline] |
void Element::setElement | ( | int | p1, | |
int | p2, | |||
int | p3, | |||
int | p4, | |||
double | Sx1, | |||
double | Sy1, | |||
double | Sz1, | |||
float | R1, | |||
double | Ax1, | |||
double | Ay1, | |||
double | Az1, | |||
float | StosunekR_r | |||
) |
void Element::setElement | ( | int | p1, | |
int | p2, | |||
int | p3, | |||
int | p4, | |||
double | Sx1, | |||
double | Sy1, | |||
double | Sz1, | |||
float | R1, | |||
double | Ax1, | |||
double | Ay1, | |||
double | Az1 | |||
) |
void Element::setElement | ( | int | p1, | |
int | p2, | |||
int | p3, | |||
int | p4, | |||
int | rodzZ | |||
) | [inline] |
void Element::setElement | ( | int | p1, | |
int | p2, | |||
int | p3, | |||
int | p4 | |||
) | [inline] |
void Element::setElementySasiad | ( | int | e1, | |
int | e2, | |||
int | e3, | |||
int | e4 | |||
) | [inline] |
void Element::setFluid | ( | char | a | ) | [inline] |
void Element::setP1 | ( | int | p | ) | [inline] |
void Element::setP2 | ( | int | p | ) | [inline] |
void Element::setP3 | ( | int | p | ) | [inline] |
void Element::setP4 | ( | int | p | ) | [inline] |
void Element::setPSO | ( | double | Sx1, | |
double | Sy1, | |||
double | Sz1, | |||
float | R1 | |||
) | [inline] |
void Element::setRodzajZiarna | ( | int | a | ) | [inline] |
void Element::setSSE | ( | double | Ax1, | |
double | Ay1, | |||
double | Az1 | |||
) | [inline] |
void Element::setStosunekR_r | ( | float | s | ) | [inline] |
void Element::setTemp | ( | int | temp1 | ) | [inline] |
bool Element::sprawdzCzyJestTakiPunkt | ( | int | nrPunktu | ) |
bool Element::sprawdzSciane | ( | int | numerS, | |
int | p1, | |||
int | p2, | |||
int | p3 | |||
) |
void Element::ustawTempnaZiarna | ( | ) | [inline] |