Punkt Class Reference
#include <wektor.h>
List of all members.
Public Member Functions |
| Punkt () |
| Punkt (double x1, double y1, double z1) |
void | setPunktG (const double &x1, const double &y1, const double &z1) |
void | setPunkt (Punkt a) |
void | setPunkt (const double &x1, const double &y1, const double &z1) |
void | setPunkt (const double &x1, const double &y1, const double &z1, const char &g) |
void | setX (const double &x1) |
void | setY (const double &y1) |
void | setZ (const double &z1) |
void | setXYZ (const double &x1, const double &y1, const double &z1) |
void | setGranica (const char &a) |
void | przesunPunkt (double xX, double yY, double zZ) |
char | getGranica () |
double | getX () |
double | getY () |
double | getZ () |
void | setVecNorm (double v1, double v2, double v3) |
void | getVecNorm (double *tab) |
float | odlegloscPunktu (Punkt &a1) |
float | odlegloscPunktuSqrt (Punkt &a1) |
float | odlegloscPunktu (const double &x1, const double &y1, const double &z1) |
float | odlegloscPunktuSqrt (const double &x1, const double &y1, const double &z1) |
Punkt & | operator* (const double &liczba) |
void | operator= (Punkt &a) |
bool | operator== (Punkt &a) const |
bool | operator!= (Punkt &a) const |
Constructor & Destructor Documentation
Punkt::Punkt |
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[inline] |
Punkt::Punkt |
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double |
x1, |
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double |
y1, |
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double |
z1 | |
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Member Function Documentation
char Punkt::getGranica |
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[inline] |
void Punkt::getVecNorm |
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double * |
tab |
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[inline] |
double Punkt::getX |
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[inline] |
double Punkt::getY |
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[inline] |
double Punkt::getZ |
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[inline] |
float Punkt::odlegloscPunktu |
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const double & |
x1, |
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const double & |
y1, |
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const double & |
z1 | |
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float Punkt::odlegloscPunktu |
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Punkt & |
a1 |
) |
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float Punkt::odlegloscPunktuSqrt |
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const double & |
x1, |
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const double & |
y1, |
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const double & |
z1 | |
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) |
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float Punkt::odlegloscPunktuSqrt |
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Punkt & |
a1 |
) |
[inline] |
bool Punkt::operator!= |
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Punkt & |
a |
) |
const [inline] |
Punkt& Punkt::operator* |
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const double & |
liczba |
) |
[inline] |
bool Punkt::operator== |
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Punkt & |
a |
) |
const [inline] |
void Punkt::przesunPunkt |
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double |
xX, |
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double |
yY, |
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double |
zZ | |
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) |
| | [inline] |
void Punkt::setGranica |
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const char & |
a |
) |
[inline] |
void Punkt::setPunkt |
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const double & |
x1, |
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const double & |
y1, |
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const double & |
z1, |
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const char & |
g | |
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) |
| | [inline] |
void Punkt::setPunkt |
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const double & |
x1, |
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const double & |
y1, |
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const double & |
z1 | |
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) |
| | [inline] |
void Punkt::setPunktG |
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const double & |
x1, |
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const double & |
y1, |
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const double & |
z1 | |
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) |
| | [inline] |
void Punkt::setVecNorm |
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double |
v1, |
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double |
v2, |
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double |
v3 | |
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) |
| | [inline] |
void Punkt::setX |
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const double & |
x1 |
) |
[inline] |
void Punkt::setXYZ |
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const double & |
x1, |
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const double & |
y1, |
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const double & |
z1 | |
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) |
| | [inline] |
void Punkt::setY |
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const double & |
y1 |
) |
[inline] |
void Punkt::setZ |
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const double & |
z1 |
) |
[inline] |
The documentation for this class was generated from the following files: