es - Entity System for finite element mesh. More...
#include <cinttypes>#include <omp.h>#include <vector>#include "dbg.h"#include "compressed_mesh.hpp"

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Classes | |
| struct | fpcm::ES::SubTypeable |
| struct | fpcm::ES::Hierarchical |
| struct | fpcm::ES::Adaptable |
| struct | fpcm::ES::Verticable< Tmax_vert > |
| struct | fpcm::ES::Neigborable |
| struct | fpcm::ES::CrossLinkable |
Namespaces | |
| namespace | fpcm |
| namespace | fpcm::ES |
Typedefs | |
| typedef int | fpcm::ES::ID |
| typedef int | fpcm::ES::GUID |
| typedef void * | fpcm::ES::pType |
| typedef unsigned char | fpcm::ES::ComponentFlag |
| typedef unsigned char | fpcm::ES::Assemblage |
| typedef int | fpcm::ES::Materialable |
Functions | |
| template<typename F , template< class T, class=std::allocator< T > > class container_type = std::vector> | |
| int | fpcm::container_in_memory_size (const container_type< F > &c) |
| template<typename TComp > | |
| ComponentFlag | fpcm::ES::flagOf () |
es - Entity System for finite element mesh.
1.6.1