#include <CL/cl.h>#include <CL/cl_platform.h>#include "types.h"

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| #define _USE_FV_EXT_MOD 1 |
| #define _USE_FV_IO_MGR 1 |
| #define DFLT_IMAGE_HEIGHT 512 |
| #define DFLT_IMAGE_WIDTH 512 |
| #define IMG_HEIGHT_CONSTRAINT 1 |
| #define IMG_WIDTH_CONSTRAINT 4 |
| #define MAX_LEVEL_LOG LogDEBUG |
| #define MAX_NUM_DOFS 128 |
| #define MOD_FEM_VIEWER_NAME "FINITE ELEMENT MODEL VIEWER" |
| #define NUM_ELEM_THRESHOLD 2 |
| typedef cl_float2 float2 |
| typedef cl_float3 float3 |
| typedef cl_int2 int2 |
| typedef cl_int3 int3 |
| int accelstruct |
| float bkg_color[3] |
| int cellcount |
| float cut_planes[3][4] |
| float density |
| float dg_density |
| const char* dgDllName |
| float elem_id_color[3] |
| float fixed_light_pos[3] |
| int framecount |
| int gridcount |
| const int imageHeight = 512 |
| const int imageWidth = 512 |
| int img_height |
| int img_width |
| const bool initgl |
| int interactive |
| cl_int lightcount |
| struct light_s* lightlist |
| float node_id_color[3] |
| const int nr_frames |
| char* outname |
| char* scenefile |
| const char* stdDll2dName |
| const char* stdDllName |
| const char* stdhDllName |
| int test_plane_cut |
| cl_int2 tiles |
| size_t tilesize[2] |
1.6.1