#include "fv_config.h"
Variables | |
| size_t | tilesize [2] |
| frameconfig_s * | frames_p = NULL |
| frameconfig_s * | current_frame_p = NULL |
| frameconfig_s | last_frame_s |
| cl_int | lightcount |
| cl_int2 | tiles |
| struct light_s * | lightlist = NULL |
| float | density = 6.f |
| char * | outname = NULL |
| char * | scenefile = NULL |
| int | accelstruct |
| int | interactive = 0 |
| const int | nr_frames = 50 |
| const bool | initgl = true |
| float | dg_density = 0.0f |
| int | img_width = DFLT_IMAGE_WIDTH |
| int | img_height = DFLT_IMAGE_HEIGHT |
| int | gridcount |
| int | cellcount |
| float | cut_planes [3][4] |
| int | current_plane_idx = 1 |
| int | test_plane_cut = 0 |
| float | fixed_light_pos [3] = {3.0f,3.0f,3.0f} |
| float | bkg_color [3] = {0.0f, 0.0f, 0.0f} |
| float | node_id_color [3] = {0.0f, 1.0f, 1.0f} |
| float | elem_id_color [3] = {1.0f, 1.0f, 0.0f} |
| int accelstruct |
| float bkg_color[3] = {0.0f, 0.0f, 0.0f} |
| int cellcount |
| int current_plane_idx = 1 |
| float cut_planes[3][4] |
{
{-0.1f, 0.0f, 0.0f, 0.0f},
{ 0.0f, 0.0f, 1.0f,-0.75f},
{ 1.0f, 0.0f, 0.0f,-0.5f}
}
| float density = 6.f |
| float dg_density = 0.0f |
| float elem_id_color[3] = {1.0f, 1.0f, 0.0f} |
| float fixed_light_pos[3] = {3.0f,3.0f,3.0f} |
| int gridcount |
| int img_height = DFLT_IMAGE_HEIGHT |
| int img_width = DFLT_IMAGE_WIDTH |
| const bool initgl = true |
| int interactive = 0 |
| cl_int lightcount |
| float node_id_color[3] = {0.0f, 1.0f, 1.0f} |
| const int nr_frames = 50 |
| int test_plane_cut = 0 |
| cl_int2 tiles |
| size_t tilesize[2] |
1.6.1